Bandit Town

Overview
Bandit Town is a large Raider settlement and the chief stronghold of the Vultures gang. Built around an abandoned coal station in the north of the Savage Divide near Sunnytop, Bandit Town is a ramshackle fortress city surrounding the "Behemoth" (a ruined pre-war coal train). The home of the Vultures Overboss, the Warlord, his throne is built upon the front of the Behemoth's giant engine.

Bandit Town is a central nexus for the Vultures and their subsidiary gangs, soldiers and representatives of the Free States Militia, and the dozens of arms dealers, rogue traders, and slavers that form the gang's economy. In the marketplace slavers present their stock for sale, Raiders sell off stolen goods and loot from raids, and exotic beasts are kept in cages for the continuous pit fights held in Bandit Town's arena.

Built within the natural defences of a huge canyon, the west side of Bandit Town is a vast workshop, where Vulture Wasters work on suspended suits of Power Armor and Scavvers repair and modify weapons and armor. Crude scaffolding climbs the canyon walls and connects platforms to the great coal bridge that crests Bandit Town. Flags with avian gang symbols flutter in the fierce winds while bonfires burn and rusted, sputtering gun turrets whir and scan the town below. Raiders constantly patrol the walkways and stand guard at the outer fortifications, surrounded by impaled corpses and skulls on spikes. The courtyard surrounding the Warlord's throne is where the Overboss holds court with his followers. Visits from ambassadors and envoys are received here, and it is here the Warlord makes his decrees to the Vultures. These grounds are also used for public executions, and during times of celebration, wild and debaucherous parties.

Bandit Town is known and feared far and wide across Appalachia, marked on every Wastelander's map as a place to be avoided at all costs.